An all-women hackathon at Spotify for social impact.

ByteHacks is a 24-hour hackathon on June 24th and 25th at Spotify NYC that encourages women of all ages and skillsets to form teams and create tech projects that have positive social impact.

The hackathon will have workshops, tech talks, mentors, sponsors, and free food! Whether you are a designer, entrepreneur, artist, or coder, ByteHacks welcomes you.

Check-in starts on June 24th, 2017 at 9:30 AM. The venue is Spotify NY - 45 W 18th Street. There will be a team formation event for those without teams. The Closing Ceremony is at 1:45 PM on Sunday, June 25th and attendees may leave at 2:30PM. You do not have to stay overnight (we have couches), however, you do have to be present both days to submit a project.

 

View full rules

Eligibility

Anyone who identifies signifiantly as female is welcome to attend. Non-binary individuals, including transgender women, can also attend. Teams can be 1 to 4 members and may be formed before or during the hackathon. Participants must be in high school or college to attend (email us for other circumstances).

Requirements

The theme of ByteHacks is social impact. We highly recommend that you find an issue you are passionate about and use technology to solve it! Submission types include mobile apps, websites, or hardware hacks. You must demo at the hackathon to be eligible for prizes.

How to enter

You must register through our website: https://bytehacks.org in order to attend. Spots are filling up, so register quickly!

Judges

Jinny Kim

Jinny Kim
QA Engineer @ Spotify

Kenya Stewart

Kenya Stewart
Software Engineer @ Vimeo

Lizzie Siegle

Lizzie Siegle
Developer Evangelist Intern @ Twilio

No avatar 100

Mounica Majeti
Consultant @ IBM

Arielle Vaniderstine

Arielle Vaniderstine
Developer Advocate Engineer @ Spotify

Judging Criteria

  • Social Impact
    Does your project solve a real problem?
  • Technical Difficulty
    Was the project hard to make, considering your experience?
  • Polish
    The projects' overall design -- does it work properly?
  • Creativity
    Was the idea/approach innovative and original?